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Submitted on
May 25
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I remade my 3D Icosahedron. Not you don't need 3D glasses to see it, you can see it by crossing your eyes until the two images become one. You might want to check out the Wikipedia page about it: en.wikipedia.org/wiki/Stereosc….

I made this because 
:iconju43: suggested it. It probably does look cooler than the glasses version, so I was wrong :P

Controls:
Scroll Wheel/W&S: Move closer/further
A&D: Make the shape smaller/larger
Mouse: Position the shape
:iconju43:
Ju43 Featured By Owner May 26, 2014
Hey I just noticed that if you press the "S" key until the Icosahedron has disappeared and then keep pressing it an icosahedron with thin lines appears ^^
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:iconjezzamon:
Jezzamon Featured By Owner May 26, 2014  Hobbyist Digital Artist
Yeah, the way the math works, the shape is being projected onto a screen from the perspective of a viewer, and if you hold S, the shape actually moves so it's behind the viewer/camera. I didn't put anything in to limit it, so it's interesting what happens with the calculations with invalid values.

The positions of each dot kinda look right, but they're actually reversed, so that the left eye sees what the right eye sees. You mentioned about the other way of viewing shapes, if you actually do that then instead of using the cross-eyed way of viewing you use the wall-eyed way. It's weird how the happens without changing the calculations (but cool!)

The size of the edges is based on how far away the shape is, and so if the distance is negative it forces it to be the minimum value, 1.
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:iconju43:
Ju43 Featured By Owner May 26, 2014
Wow thanks for doing this ^^ but another thing you could do is making it possible to switch the sides becuase I know that some people cross their eyes another way :D
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